April 20, 2018

These past few weeks have all been rather slow for us in terms of actual work. I finished up my last real tasks last week (setting up targets for players to test weapons on in the lobby) and then it was all bugfixing from there on. We fixed up a few pesky bugs that had...

April 6, 2018

As we approach the senior show, we find ourselves finding less and less to actually do to the game - we're nearing accomplishing all of the goals we've set, and due to the time that we spent on polish along the way, we've had little to no reason to crunch. It's kind of...

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