This week was a week of a number of small changes. I spent the first part doing a little touch up to our analytics tool in order to make it more user friendly for Tim. After that, I did a number of various small, unrelated tasks. Things like implementing our kiosk mode scene where the trailer will play, making some changes to the ground and air movement, and implementing the critical health vignette. I also did a little bit more of implementing Tyler's animations, this time for when the player shoots.
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I'm busy working on my blog posts. Watch this space!